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Spell: Champion's Perseverance
Posted: Thu Jun 17, 2010 7:56 pm
by Rugged
Spell: Champion's Perseverance
http://www.thehiddenforest.org/spell.php?id=9012overwrites
Spell: Talisman of Fortitude
http://www.thehiddenforest.org/spell.php?id=5405Result is a loss in 40 STA. Was this effect intended when Champion's Perseverance was introduced?
Re: Spell: Champion's Perseverance
Posted: Thu Jun 17, 2010 8:13 pm
by khaliss
Maybe a simple fix is to add 40 sta to the new spell and forget about fortitude?

Wish Champion's Perseverance is a 12 min buff though... even at the cost of twice the mana to cast.
Re: Spell: Champion's Perseverance
Posted: Thu Jun 17, 2010 9:11 pm
by Nexor
khaliss wrote:Maybe a simple fix is to add 40 sta to the new spell and forget about fortitude?

Wish Champion's Perseverance is a 12 min buff though... even at the cost of twice the mana to cast.
Disagree i rather have Fort/Sense/Might in one combo than Fort added to Champion line.
And yes it kinda throw me off after i memed it and casted that out of sudden i lost Fort checked if maybe Champion had the fort component in it but nope had lesser hp

Re: Spell: Champion's Perseverance
Posted: Thu Jun 17, 2010 9:28 pm
by Rugged
Or try and eliminate the issue causing the overwrite, and keep everything in line the way that it is?
Sounds good to me!

Re: Spell: Champion's Perseverance
Posted: Thu Jun 17, 2010 9:39 pm
by khaliss
^+1 Oh yeah, that works too since fort is a 60 min buff

Re: Spell: Champion's Perseverance
Posted: Thu Jun 17, 2010 9:55 pm
by khaliss
Nexor wrote:Disagree i rather have Fort/Sense/Might in one combo than Fort added to Champion line.
Actually, Champion's Perseverance is kinda more fitting for the STA increase because it is a multi-stat buff:
1 : Effect type : Increase Hitpoints by 120/tick
3 : Effect type : Increase ATK by 140
4 : Effect type : Increase All Skills Damage Modifier by 10%
5 : Effect type : Increase AGI by 140
6 : Effect type : Increase STR by 140
7 : Effect type : Increase DEX by 140
12 : Effect type : by 45 (cha?)Talisman of Might is not a raw stat buff:
1 : Effect type : Increase All Skills Damage Modifier by 5% Talisman of Sense is also not a raw stat buff
1 : Effect type: Increase Chance to Avoid Melee by 7%I never really checked if the Skill damage modifier in Might stacks with Champion... in that case, why not make the damage modifier on champ to 15% and just remove Talisman of Might? Then combine Talisman of Fortitude with Talisman of Sense for a rounded defensive buff.
So, the end result would look like this:
Champion's Perseverance
1 : Effect type : Increase Hitpoints by 120/tick
3 : Effect type : Increase ATK by 140
4 : Effect type : Increase All Skills Damage Modifier by 15%
5 : Effect type : Increase AGI by 140
6 : Effect type : Increase STR by 140
7 : Effect type : Increase DEX by 140
12 : Effect type : by 45 (cha?)Talisman of Keen Sense:
1 : Effect type: Increase Chance to Avoid Melee by 7%
2 : Effect type: Increase STA by 40Obsolete spells that will be overwritten:
1.) Talisman of Might
2.) Talisman of Fortitude
Re: Spell: Champion's Perseverance
Posted: Thu Jun 17, 2010 10:00 pm
by Nexor
Well only reason to combine em would be that they are unlike Champion long lasting.
And before Sta gets added to Champion i rather don't see a change with the rest of the Talisman lines.
Talisman of Might was the Str line and Talisman of Sense was the Agi line both of em get easy capped so they decided instead of boositing agi and sense they make one a offensive buff and the other a defensive buff.
Talisman of Might and Champion does stack.
The only reason i can think Cha was added to help Tanks or Chars that have DI on em to have a higher chance DI will fire atleast on live it worked that way, and regen i assume usually ppl don't cast it anymore.
Edit:
Bleh i posted the above before i noticed u edited your post.
Edit2:
Bleh Bleh i am tired i dont even know why i brought Godly Conversion into the discussion .... so editted it for Talisman of Might
Re: Spell: Champion's Perseverance
Posted: Thu Jun 17, 2010 10:07 pm
by Rugged
khaliss wrote:I never really checked if the Skill damage modifier in Might stacks with Champion... in that case, why not make the damage modifier on champ to 15% and just remove Talisman of Might? Then combine Talisman of Fortitude with Talisman of Sense for a rounded defensive buff.
Now the combination of Sense and Fortitude sounds like a great idea, imo.
Re: Spell: Champion's Perseverance
Posted: Thu Jun 17, 2010 10:11 pm
by khaliss
Nexor wrote:And yes Godly Conversion and Champion does stack.
I didn't mention Godly Conversion, that is a totally new custom spell. What I wasn't sure about is if Talisman of Might (5% damage modifier) & Champion (10% damage modifier) stacks... if they do, it makes more sense to just combine Might and Champion also.
Re: Spell: Champion's Perseverance
Posted: Thu Jun 17, 2010 10:20 pm
by Nexor
Well while i understand that you see Sense and Fort more as defensive buffs but why not add also might into it.
If somehow one char gets out of range of Champion the char will not be able to recieve a buff refresh for 1 min.
Lets assume the Champion rebuff might need to be done during a boss fight where u have 2 melee dps and 2 range dps in the group and they all spread out.
So the shaman has than the option to either make sure Champion will be cast on the melee or on the Range dps.
If now Talisman of Might stays like it is or would be added to Sense/Fort line they would have atleast the benefit of Might still those that would miss out on the Champion buff.