Difference between revisions of "DS Keys"
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To engage the named mobs in DS Tier 2, you need to have the keys to open various doors along the way. (see note below)<br> | To engage the named mobs in DS Tier 2, you need to have the keys to open various doors along the way. (see note below)<br> | ||
Each key is made by collecting a Mold, Hilt and Shaft.<br> | Each key is made by collecting a Mold, Hilt and Shaft.<br> | ||
− | These parts are turned in to | + | These parts are turned in to Xurizk the Key Master to complete the key.<br> |
Once you use the key to open the appropriate room, the key is then placed on your keyring.<br> | Once you use the key to open the appropriate room, the key is then placed on your keyring.<br> | ||
Revision as of 03:14, 30 August 2011
Overview:
To engage the named mobs in DS Tier 2, you need to have the keys to open various doors along the way. (see note below)
Each key is made by collecting a Mold, Hilt and Shaft.
These parts are turned in to Xurizk the Key Master to complete the key.
Once you use the key to open the appropriate room, the key is then placed on your keyring.
Bedroom Key - Christine
Grand Hall Key - Visath
Cellar Key - Hatcheet
Library Key - opens secret door in Library allowing you to advance towards Xeru
Vault Key - Xeru
NOTE:
Adrianna The Tormented is the only named mob in DS Tier 2 that does not require a key.