Difference between revisions of "DS Keys"
From THFwiki
Line 8: | Line 8: | ||
<b>Bedroom Key</b> - Christine<br> | <b>Bedroom Key</b> - Christine<br> | ||
<b>Grand Hall Key</b> - Visath<br> | <b>Grand Hall Key</b> - Visath<br> | ||
− | <b>Cellar Key</b> - | + | <b>Cellar Key</b> - Hatchet<br> |
<b>Library Key</b> - opens secret door in Library allowing you to advance towards Xeru<br> | <b>Library Key</b> - opens secret door in Library allowing you to advance towards Xeru<br> | ||
<b>Vault Key</b> - Xeru<br> | <b>Vault Key</b> - Xeru<br> |
Revision as of 09:27, 30 August 2011
Overview:
To engage the named mobs in DS Tier 2, you need to have the keys to open various doors along the way. (see note below)
Each key is made by collecting a Mold, Hilt and Shaft.
These parts are turned in to Xurizk the Key Master to complete the key.
Once you use the key to open the appropriate room, the key is then placed on your keyring.
Bedroom Key - Christine
Grand Hall Key - Visath
Cellar Key - Hatchet
Library Key - opens secret door in Library allowing you to advance towards Xeru
Vault Key - Xeru
NOTE:
Adrianna The Tormented is the only named mob in DS Tier 2 that does not require a key.